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0.0000700 zettabytes is about 60 times as much as World of Warcraft.
In other words, it's 61 times the amount of World of Warcraft, and the amount of World of Warcraft is 0.016 times that amount.
(a.k.a. WoW) (2009 figures) (total storage for Blizzard Entertainment)
World of Warcraft, the popular massively multiplayer online role-playing game (MMORPG), uses 0.00000120 zettabytes of data for its operations. The game's development required about 5 years and included the enhancement of a proprietary 3D graphics engine developed for the prequel of the game.
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